LOOKDEV & GROOMING ARTIST
Aspiring Art Director
LOOKDEV & GROOMING ARTIST
Aspiring Art Director
Specialist in LookDev, Grooming, and Surfacing for animation characters, with a background in Audiovisual Communication and advanced specialization in 3D Production. My approach combines narrative judgment with technical rigor: every material, every strand of hair, responds to a design decision — not a default setting.
Over the past three years, I've contributed character, set, and prop assets to international productions including Firebuds (Disney+) at ICON Creative Studio and Klincus at B-Water Animation Studio. I currently serve as a Grooming/LookDev tutor at Animum Creativity Advanced School, mentoring the next generation of 3D artists.
My work is guided by a full pipeline mindset, with every asset built for a clean handoff to Rigging, Animation, and Lighting — because good LookDev doesn't end at the final render, it starts with how well it supports the entire team.